Nuke defuse qol (#18990)

This commit is contained in:
Errant
2023-08-11 10:43:08 +00:00
committed by GitHub
parent 38fd018fde
commit 0b1dc34228
2 changed files with 5 additions and 0 deletions

View File

@@ -67,6 +67,9 @@ namespace Content.Client.Nuke
public void UpdateState(NukeUiState state) public void UpdateState(NukeUiState state)
{ {
string firstMsg, secondMsg; string firstMsg, secondMsg;
ArmButton.Text = Loc.GetString("nuke-user-interface-arm-button");
switch (state.Status) switch (state.Status)
{ {
case NukeStatus.AWAIT_DISK: case NukeStatus.AWAIT_DISK:
@@ -87,6 +90,7 @@ namespace Content.Client.Nuke
firstMsg = Loc.GetString("nuke-user-interface-first-status-device-armed"); firstMsg = Loc.GetString("nuke-user-interface-first-status-device-armed");
secondMsg = Loc.GetString("nuke-user-interface-second-status-time", secondMsg = Loc.GetString("nuke-user-interface-second-status-time",
("time", state.RemainingTime)); ("time", state.RemainingTime));
ArmButton.Text = Loc.GetString("nuke-user-interface-disarm-button");
break; break;
case NukeStatus.COOLDOWN: case NukeStatus.COOLDOWN:
firstMsg = Loc.GetString("nuke-user-interface-first-status-device-cooldown"); firstMsg = Loc.GetString("nuke-user-interface-first-status-device-cooldown");

View File

@@ -8,6 +8,7 @@ nuke-component-doafter-warning = You start fiddling with wires and knobs in orde
# Nuke UI # Nuke UI
nuke-user-interface-title = Nuclear Fission Explosive nuke-user-interface-title = Nuclear Fission Explosive
nuke-user-interface-arm-button = ARM nuke-user-interface-arm-button = ARM
nuke-user-interface-disarm-button = DISARM
nuke-user-interface-anchor-button = ANCHOR nuke-user-interface-anchor-button = ANCHOR
nuke-user-interface-eject-button = EJECT nuke-user-interface-eject-button = EJECT