Event scheduler setting tweaks (#31018)

tweaks
This commit is contained in:
IProduceWidgets
2024-08-15 15:33:17 -04:00
committed by GitHub
parent 6c6ee2731f
commit 0ae5426fe4
2 changed files with 4 additions and 2 deletions

View File

@@ -10,14 +10,14 @@ public sealed partial class RampingStationEventSchedulerComponent : Component
/// Max chaos chosen for a round will deviate from this
/// </summary>
[DataField]
public float AverageChaos = 6f;
public float AverageChaos = 12f;
/// <summary>
/// Average time (in minutes) for when the ramping event scheduler should stop increasing the chaos modifier.
/// Close to how long you expect a round to last, so you'll probably have to tweak this on downstreams.
/// </summary>
[DataField]
public float AverageEndTime = 40f;
public float AverageEndTime = 90f;
[DataField]
public float EndTime;

View File

@@ -95,6 +95,7 @@
components:
- type: GameRule
- type: StationEvent
reoccurrenceDelay: 1
earliestStart: 12
minimumPlayers: 25
- type: MeteorSwarm
@@ -203,6 +204,7 @@
startAudio:
path: /Audio/Announcements/attention.ogg
weight: 3.5
reoccurrenceDelay: 1
duration: 1
earliestStart: 30
minimumPlayers: 25