@@ -10,14 +10,14 @@ public sealed partial class RampingStationEventSchedulerComponent : Component
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/// Max chaos chosen for a round will deviate from this
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/// Max chaos chosen for a round will deviate from this
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/// </summary>
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/// </summary>
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[DataField]
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[DataField]
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public float AverageChaos = 6f;
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public float AverageChaos = 12f;
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/// <summary>
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/// <summary>
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/// Average time (in minutes) for when the ramping event scheduler should stop increasing the chaos modifier.
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/// Average time (in minutes) for when the ramping event scheduler should stop increasing the chaos modifier.
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/// Close to how long you expect a round to last, so you'll probably have to tweak this on downstreams.
|
/// Close to how long you expect a round to last, so you'll probably have to tweak this on downstreams.
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/// </summary>
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/// </summary>
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[DataField]
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[DataField]
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public float AverageEndTime = 40f;
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public float AverageEndTime = 90f;
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|
|
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[DataField]
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[DataField]
|
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public float EndTime;
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public float EndTime;
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@@ -95,6 +95,7 @@
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components:
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components:
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- type: GameRule
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- type: GameRule
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- type: StationEvent
|
- type: StationEvent
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|
reoccurrenceDelay: 1
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||||||
earliestStart: 12
|
earliestStart: 12
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minimumPlayers: 25
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minimumPlayers: 25
|
||||||
- type: MeteorSwarm
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- type: MeteorSwarm
|
||||||
@@ -203,6 +204,7 @@
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startAudio:
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startAudio:
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path: /Audio/Announcements/attention.ogg
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path: /Audio/Announcements/attention.ogg
|
||||||
weight: 3.5
|
weight: 3.5
|
||||||
|
reoccurrenceDelay: 1
|
||||||
duration: 1
|
duration: 1
|
||||||
earliestStart: 30
|
earliestStart: 30
|
||||||
minimumPlayers: 25
|
minimumPlayers: 25
|
||||||
|
|||||||
Reference in New Issue
Block a user