@@ -10,14 +10,14 @@ public sealed partial class RampingStationEventSchedulerComponent : Component
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/// Max chaos chosen for a round will deviate from this
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/// </summary>
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[DataField]
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public float AverageChaos = 6f;
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public float AverageChaos = 12f;
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/// <summary>
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/// Average time (in minutes) for when the ramping event scheduler should stop increasing the chaos modifier.
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/// Close to how long you expect a round to last, so you'll probably have to tweak this on downstreams.
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/// </summary>
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[DataField]
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public float AverageEndTime = 40f;
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public float AverageEndTime = 90f;
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[DataField]
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public float EndTime;
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