SKREEEEEE (#3706)
* Import bird sprites and define basic mob. * SKREEEEEEEEE * Move hair styles to new sprite accessory prototypes. Basic stuff, no multi-species stuff yet. * Vox hair styles and clothes * Make HumanoidCharacterProfile.Default() a static default to fix tests. Usages that wanted the previous random behavior now call Random(). * Remove names from hair style prototypes. (They're in localization files) * Update Content.Shared/Actions/ActionType.cs (sk)reeee github Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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{"version": 1, "size": {"x": 32, "y": 32}, "states": [{"name": "eyes", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}]}
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{"version": 1, "size": {"x": 32, "y": 32}, "states": [{"name": "eyes", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "vox_eyes_s", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}]}
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Resources/Textures/Mobs/Customization/eyes.rsi/vox_eyes_s.png
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Resources/Textures/Mobs/Customization/eyes.rsi/vox_eyes_s.png
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