SKREEEEEE (#3706)
* Import bird sprites and define basic mob. * SKREEEEEEEEE * Move hair styles to new sprite accessory prototypes. Basic stuff, no multi-species stuff yet. * Vox hair styles and clothes * Make HumanoidCharacterProfile.Default() a static default to fix tests. Usages that wanted the previous random behavior now call Random(). * Remove names from hair style prototypes. (They're in localization files) * Update Content.Shared/Actions/ActionType.cs (sk)reeee github Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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@@ -43,6 +43,21 @@
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- /Audio/Voice/Human/femalescream_5.ogg
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wilhelm: /Audio/Voice/Human/wilhelm_scream.ogg
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- type: action
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actionType: VoxScream
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icon: Interface/Actions/scream.png
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name: "Scream"
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filters:
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- vox
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behaviorType: Instant
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behavior: !type:ScreamAction
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cooldown: 10
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male:
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- /Audio/Voice/Vox/shriek1.ogg
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female:
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- /Audio/Voice/Vox/shriek1.ogg
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wilhelm: /Audio/Voice/Human/wilhelm_scream.ogg
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- type: action
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actionType: GhostBoo
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icon: Interface/Actions/scream.png
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