* Import bird sprites and define basic mob.

* SKREEEEEEEEE

* Move hair styles to new sprite accessory prototypes.

Basic stuff, no multi-species stuff yet.

* Vox hair styles and clothes

* Make HumanoidCharacterProfile.Default() a static default to fix tests.

Usages that wanted the previous random behavior now call Random().

* Remove names from hair style prototypes.

(They're in localization files)

* Update Content.Shared/Actions/ActionType.cs

(sk)reeee github

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
Pieter-Jan Briers
2021-03-28 08:26:32 +02:00
committed by GitHub
parent 5ed935f30a
commit 0ac4c0e85c
101 changed files with 2440 additions and 505 deletions

View File

@@ -43,6 +43,21 @@
- /Audio/Voice/Human/femalescream_5.ogg
wilhelm: /Audio/Voice/Human/wilhelm_scream.ogg
- type: action
actionType: VoxScream
icon: Interface/Actions/scream.png
name: "Scream"
filters:
- vox
behaviorType: Instant
behavior: !type:ScreamAction
cooldown: 10
male:
- /Audio/Voice/Vox/shriek1.ogg
female:
- /Audio/Voice/Vox/shriek1.ogg
wilhelm: /Audio/Voice/Human/wilhelm_scream.ogg
- type: action
actionType: GhostBoo
icon: Interface/Actions/scream.png