* Import bird sprites and define basic mob.

* SKREEEEEEEEE

* Move hair styles to new sprite accessory prototypes.

Basic stuff, no multi-species stuff yet.

* Vox hair styles and clothes

* Make HumanoidCharacterProfile.Default() a static default to fix tests.

Usages that wanted the previous random behavior now call Random().

* Remove names from hair style prototypes.

(They're in localization files)

* Update Content.Shared/Actions/ActionType.cs

(sk)reeee github

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
Pieter-Jan Briers
2021-03-28 08:26:32 +02:00
committed by GitHub
parent 5ed935f30a
commit 0ac4c0e85c
101 changed files with 2440 additions and 505 deletions

View File

@@ -2,6 +2,7 @@ using System.Collections.Generic;
using System.Reflection;
using Content.Client;
using Content.Server;
using Content.Shared;
using Robust.UnitTesting;
namespace Content.Tests
@@ -12,6 +13,8 @@ namespace Content.Tests
{
base.OverrideIoC();
SharedContentIoC.Register();
if (Project == UnitTestProject.Server)
{
ServerContentIoC.Register();