SKREEEEEE (#3706)
* Import bird sprites and define basic mob. * SKREEEEEEEEE * Move hair styles to new sprite accessory prototypes. Basic stuff, no multi-species stuff yet. * Vox hair styles and clothes * Make HumanoidCharacterProfile.Default() a static default to fix tests. Usages that wanted the previous random behavior now call Random(). * Remove names from hair style prototypes. (They're in localization files) * Update Content.Shared/Actions/ActionType.cs (sk)reeee github Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
committed by
GitHub
parent
5ed935f30a
commit
0ac4c0e85c
13
Content.Shared/SharedContentIoC.cs
Normal file
13
Content.Shared/SharedContentIoC.cs
Normal file
@@ -0,0 +1,13 @@
|
||||
using Content.Shared.Preferences.Appearance;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
namespace Content.Shared
|
||||
{
|
||||
public static class SharedContentIoC
|
||||
{
|
||||
public static void Register()
|
||||
{
|
||||
IoCManager.Register<SpriteAccessoryManager, SpriteAccessoryManager>();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user