Power Cell Refactor (#5943)

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
This commit is contained in:
Leon Friedrich
2022-01-05 17:20:25 +13:00
committed by GitHub
parent 4eddefdda1
commit 0aa4f9efbe
37 changed files with 673 additions and 987 deletions

View File

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using Content.Shared.Containers.ItemSlots;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Shared.PowerCell.Components;
[RegisterComponent]
public sealed class PowerCellSlotComponent : Component
{
public override string Name => "PowerCellSlot";
/// <summary>
/// What size of cell fits into this component.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("slotSize")]
public PowerCellSize SlotSize { get; set; } = PowerCellSize.Small;
/// <summary>
/// The actual item-slot that contains the cell. Allows all the interaction logic to be handled by <see cref="ItemSlotsSystem"/>.
/// </summary>
/// <remarks>
/// Given that <see cref="PowerCellSystem"/> needs to verify that a given cell has the correct cell-size before
/// inserting anyways, there is no need to specify a separate entity whitelist. In this slot's yaml definition.
/// </remarks>
[DataField("cellSlot")]
public ItemSlot CellSlot = new();
/// <summary>
/// Name of the item-slot used to store cells. Determines the eject/insert verb text. E.g., "Eject > Power cell".
/// </summary>
/// <remarks>
/// This is simply used provide a default value for <see cref="CellSlot.Name"/>. If this string is empty or
/// whitespace, the verb will instead use the full name of any cell (e.g., "eject > small super-capacity power
/// cell").
/// </remarks>
[DataField("slotName")]
public readonly string SlotName = "power-cell-slot-component-slot-name-default"; // gets Loc.GetString()-ed by ItemSlotsSystem
/// <summary>
/// True if we don't want a cell inserted during map init. If a starting item is defined
/// in the <see cref="CellSlot"/> yaml definition, that always takes precedence.
/// </summary>
/// <remarks>
/// If false, the cell will start with a standard cell with a matching cell-size.
/// </remarks>
[DataField("startEmpty")]
public bool StartEmpty = false;
/// <summary>
/// Descriptive text to add to add when examining an entity with a cell slot. If empty or whitespace, will not add
/// any text.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("descFormatString")]
public string? DescFormatString { get; set; } = "power-cell-slot-component-description-default";
/// <summary>
/// Can this entity be inserted directly into a charging station? If false, you need to manually remove the power
/// cell and recharge it separately.
/// </summary>
[DataField("fitsInCharger")]
public bool FitsInCharger = true;
}
public class PowerCellChangedEvent : EntityEventArgs
{
public readonly bool Ejected;
public PowerCellChangedEvent(bool ejected)
{
Ejected = ejected;
}
}