Fix build.
I HATE STATIC I HATE STATIC I HATE STATIC
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@@ -82,10 +82,12 @@ namespace Content.Shared.Movement.EntitySystems
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var ent = session?.AttachedEntity;
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if (ent == null || !EntityManager.EntityExists(ent.Value))
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var entMan = IoCManager.Resolve<IEntityManager>();
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if (ent == null || !entMan.EntityExists(ent.Value))
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return false;
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if (!EntityManager.TryGetComponent(ent.Value, out T? comp))
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if (!entMan.TryGetComponent(ent.Value, out T? comp))
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return false;
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component = comp;
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