Fix build.

I HATE STATIC I HATE STATIC I HATE STATIC
This commit is contained in:
Vera Aguilera Puerto
2021-12-08 13:07:24 +01:00
parent c8b65be747
commit 0a71b62305
7 changed files with 32 additions and 23 deletions

View File

@@ -74,7 +74,7 @@ namespace Content.Server.Rotatable
/// <summary>
/// Replace a flippable entity with it's flipped / mirror-symmetric entity.
/// </summary>
public static void TryFlip(FlippableComponent component, EntityUid user)
public void TryFlip(FlippableComponent component, EntityUid user)
{
if (EntityManager.TryGetComponent(component.Owner, out IPhysBody? physics) &&
physics.BodyType == BodyType.Static)