Make freezers rotatable (#4940)
* Make freezers rotatable * Fix freezer sprite oddities via the noRot use Has to be done this way for what is essentially consistency reasons
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@@ -54,7 +54,7 @@
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sprite: Structures/Piping/Atmospherics/pipe.rsi
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sprite: Structures/Piping/Atmospherics/pipe.rsi
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drawdepth: BelowFloor
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drawdepth: BelowFloor
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netsync: false
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netsync: false
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noRot: true # TODO: This is a hack so pipe connectors don't look wrong.
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noRot: true # TODO: This is a hack so pipe connectors don't look wrong. Also see BaseGasThermoMachine.
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- type: Appearance
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- type: Appearance
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visuals:
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visuals:
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- type: PipeConnectorVisualizer
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- type: PipeConnectorVisualizer
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@@ -124,10 +124,12 @@
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- type: Sprite
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- type: Sprite
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netsync: false
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netsync: false
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sprite: Structures/Piping/Atmospherics/thermomachine.rsi
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sprite: Structures/Piping/Atmospherics/thermomachine.rsi
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noRot: true # TODO: This is a hack so pipe connectors don't look wrong. Also see GasPipeBase.
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- type: Appearance
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- type: Appearance
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visuals:
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visuals:
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- type: PipeConnectorVisualizer
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- type: PipeConnectorVisualizer
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- type: PipeColorVisualizer
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- type: PipeColorVisualizer
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- type: Rotatable
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- type: GasThermoMachine
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- type: GasThermoMachine
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- type: AtmosPipeColor
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- type: AtmosPipeColor
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- type: AtmosDevice
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- type: AtmosDevice
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