Fix xenos not changing sprites when going into crit or dying (#1854)

This commit is contained in:
DrSmugleaf
2020-08-22 15:51:35 +02:00
committed by GitHub
parent c87a8d5b51
commit 092dd7c946
8 changed files with 34 additions and 18 deletions

View File

@@ -8,12 +8,4 @@ namespace Content.Shared.GameObjects.Components.Mobs
{
State
}
[Serializable, NetSerializable]
public enum DamageStateVisualData
{
Normal,
Crit,
Dead
}
}
}