Status effects fix. Refresh the status effect cooldown. (#5708)

This commit is contained in:
pointer-to-null
2021-12-07 09:18:07 +03:00
committed by GitHub
parent 4688c74d43
commit 090e74792c
26 changed files with 111 additions and 62 deletions

View File

@@ -180,7 +180,7 @@ namespace Content.Server.Atmos.EntitySystems
flammable.Resisting = true;
flammable.Owner.PopupMessage(Loc.GetString("flammable-component-resist-message"));
_stunSystem.TryParalyze(uid, TimeSpan.FromSeconds(2f), alerts: alerts);
_stunSystem.TryParalyze(uid, TimeSpan.FromSeconds(2f), true, alerts: alerts);
// TODO FLAMMABLE: Make this not use TimerComponent...
flammable.Owner.SpawnTimer(2000, () =>