diff --git a/Content.Server/GameObjects/EntitySystems/BuckleSystem.cs b/Content.Server/GameObjects/EntitySystems/BuckleSystem.cs index e957fbd6c7..8e2f0c2422 100644 --- a/Content.Server/GameObjects/EntitySystems/BuckleSystem.cs +++ b/Content.Server/GameObjects/EntitySystems/BuckleSystem.cs @@ -17,14 +17,14 @@ namespace Content.Server.GameObjects.EntitySystems UpdatesAfter.Add(typeof(InteractionSystem)); UpdatesAfter.Add(typeof(InputSystem)); - EntityManager.EventBus.SubscribeEvent(EventSource.Local, this, MoveEvent); + SubscribeLocalEvent(MoveEvent); } public override void Shutdown() { base.Shutdown(); - - EntityManager.EventBus.UnsubscribeEvent(EventSource.Local, this); + + UnsubscribeLocalEvent(); } private void MoveEvent(MoveEvent ev)