Fancy guns. (#152)
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using Content.Shared.GameObjects.Components.Mobs;
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using SS14.Shared.Maths;
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namespace Content.Server.GameObjects.Components.Mobs
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{
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public sealed class CameraRecoilComponent : SharedCameraRecoilComponent
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{
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public override void Kick(Vector2 recoil)
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{
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var msg = new RecoilKickMessage(recoil);
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SendNetworkMessage(msg);
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}
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}
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}
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