From 08250621e450c571b848d7e5ca311f14faa55d0b Mon Sep 17 00:00:00 2001 From: ComicIronic Date: Mon, 25 May 2020 00:17:08 +0100 Subject: [PATCH] Add flag serialization marker to CollisionGroup for engine bitmasks --- Content.Shared/Physics/CollisionGroup.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Content.Shared/Physics/CollisionGroup.cs b/Content.Shared/Physics/CollisionGroup.cs index 58c0bddb5b..9c7b10f5c5 100644 --- a/Content.Shared/Physics/CollisionGroup.cs +++ b/Content.Shared/Physics/CollisionGroup.cs @@ -1,6 +1,8 @@ using System; using JetBrains.Annotations; using Robust.Shared.Map; +using RobustPhysics = Robust.Shared.Physics; +using Robust.Shared.Serialization; namespace Content.Shared.Physics { @@ -8,6 +10,7 @@ namespace Content.Shared.Physics /// Defined collision groups for the physics system. /// [Flags, PublicAPI] + [FlagsFor(typeof(RobustPhysics.CollisionLayer)), FlagsFor(typeof(RobustPhysics.CollisionMask))] public enum CollisionGroup { None = 0,