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@@ -1,4 +1,4 @@
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using System;
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using System;
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using Content.Client.GameObjects.Components.Wires;
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using Content.Shared.GameObjects.Components.Doors;
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using Robust.Client.Animations;
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@@ -27,7 +27,7 @@ namespace Content.Client.GameObjects.Components.Doors
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var closeSound = node.GetNode("close_sound").AsString();
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var denySound = node.GetNode("deny_sound").AsString();
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CloseAnimation = new Animation {Length = TimeSpan.FromSeconds(1.2f)};
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CloseAnimation = new Animation {Length = TimeSpan.FromSeconds(0.8f)};
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{
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var flick = new AnimationTrackSpriteFlick();
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CloseAnimation.AnimationTracks.Add(flick);
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@@ -49,7 +49,7 @@ namespace Content.Client.GameObjects.Components.Doors
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sound.KeyFrames.Add(new AnimationTrackPlaySound.KeyFrame(closeSound, 0));
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}
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OpenAnimation = new Animation {Length = TimeSpan.FromSeconds(1.2f)};
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OpenAnimation = new Animation {Length = TimeSpan.FromSeconds(0.8f)};
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{
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var flick = new AnimationTrackSpriteFlick();
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OpenAnimation.AnimationTracks.Add(flick);
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