diff --git a/Content.Server/Spawners/EntitySystems/ConditionalSpawnerSystem.cs b/Content.Server/Spawners/EntitySystems/ConditionalSpawnerSystem.cs index ad59fc83cf..7331894bcf 100644 --- a/Content.Server/Spawners/EntitySystems/ConditionalSpawnerSystem.cs +++ b/Content.Server/Spawners/EntitySystems/ConditionalSpawnerSystem.cs @@ -135,7 +135,7 @@ namespace Content.Server.Spawners.EntitySystems var yOffset = _robustRandom.NextFloat(-ent.Comp.Offset, ent.Comp.Offset); var trueCoords = coords.Offset(new Vector2(xOffset, yOffset)); - Spawn(proto, trueCoords); + SpawnAtPosition(proto, trueCoords); } } }