Hiding and clearing department prototype code (#28114)
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@@ -1,28 +1,27 @@
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
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namespace Content.Shared.Roles;
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[Prototype("department")]
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public sealed partial class DepartmentPrototype : IPrototype
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{
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[IdDataField] public string ID { get; } = default!;
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[IdDataField]
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public string ID { get; } = string.Empty;
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/// <summary>
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/// A description string to display in the character menu as an explanation of the department's function.
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/// A description string to display in the character menu as an explanation of the department's function.
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/// </summary>
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[DataField("description", required: true)]
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public string Description = default!;
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[DataField(required: true)]
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public string Description = string.Empty;
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/// <summary>
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/// A color representing this department to use for text.
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/// A color representing this department to use for text.
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/// </summary>
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[DataField("color", required: true)]
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public Color Color = default!;
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[DataField(required: true)]
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public Color Color;
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[ViewVariables(VVAccess.ReadWrite),
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DataField("roles", customTypeSerializer: typeof(PrototypeIdListSerializer<JobPrototype>))]
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public List<string> Roles = new();
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public List<ProtoId<JobPrototype>> Roles = new();
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/// <summary>
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/// Whether this is a primary department or not.
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@@ -34,8 +33,14 @@ public sealed partial class DepartmentPrototype : IPrototype
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/// <summary>
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/// Departments with a higher weight sorted before other departments in UI.
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/// </summary>
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[DataField("weight")]
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public int Weight { get; private set; } = 0;
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[DataField]
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public int Weight { get; private set; }
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/// <summary>
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/// Toggles the display of the department in the priority setting menu in the character editor.
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/// </summary>
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[DataField]
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public bool EditorHidden;
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}
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/// <summary>
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@@ -50,14 +55,14 @@ public sealed class DepartmentUIComparer : IComparer<DepartmentPrototype>
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{
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if (ReferenceEquals(x, y))
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return 0;
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if (ReferenceEquals(null, y))
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return 1;
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if (ReferenceEquals(null, x))
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return -1;
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var cmp = -x.Weight.CompareTo(y.Weight);
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if (cmp != 0)
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return cmp;
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return string.Compare(x.ID, y.ID, StringComparison.Ordinal);
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return cmp != 0 ? cmp : string.Compare(x.ID, y.ID, StringComparison.Ordinal);
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}
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}
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