Add HideContextMenu component (#2555)
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@@ -1,16 +1,9 @@
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using Content.Shared.GameObjects.Verbs;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.GameObjects;
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namespace Content.Shared.GameObjects.Components.Pointing
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{
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public class SharedPointingArrowComponent : Component, IShowContextMenu
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public class SharedPointingArrowComponent : Component
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{
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public sealed override string Name => "PointingArrow";
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public bool ShowContextMenu(IEntity examiner)
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{
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return false;
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}
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}
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}
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