Add pipe coloring (#4261)

This commit is contained in:
Vera Aguilera Puerto
2021-07-12 09:59:45 +02:00
committed by GitHub
parent 6bbcf305bd
commit 077f158dda
17 changed files with 163 additions and 35 deletions

View File

@@ -0,0 +1,51 @@
using Content.Shared.Atmos.Piping.Unary.Visuals;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
namespace Content.Client.Atmos.Visualizers
{
[UsedImplicitly]
public class ScrubberVisualizer : AppearanceVisualizer
{
private string _offState = "scrub_off";
private string _scrubState = "scrub_on";
private string _siphonState = "scrub_purge";
private string _weldedState = "scrub_welded";
private string _wideState = "scrub_wide";
public override void OnChangeData(AppearanceComponent component)
{
base.OnChangeData(component);
if (!component.Owner.TryGetComponent(out ISpriteComponent? sprite))
return;
if (!component.TryGetData(ScrubberVisuals.State, out ScrubberState state))
return;
switch (state)
{
case ScrubberState.Off:
sprite.LayerSetState(ScrubberVisualLayers.Scrubber, _offState);
break;
case ScrubberState.Scrub:
sprite.LayerSetState(ScrubberVisualLayers.Scrubber, _scrubState);
break;
case ScrubberState.Siphon:
sprite.LayerSetState(ScrubberVisualLayers.Scrubber, _siphonState);
break;
case ScrubberState.Welded:
sprite.LayerSetState(ScrubberVisualLayers.Scrubber, _weldedState);
break;
case ScrubberState.WideScrub:
sprite.LayerSetState(ScrubberVisualLayers.Scrubber, _wideState);
break;
}
}
}
public enum ScrubberVisualLayers
{
Scrubber,
}
}