research disk debug stuff (#13063)
* research disk tweaks * save a single blessed line of yaml
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@@ -3,7 +3,17 @@ namespace Content.Server.Research.Disk
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[RegisterComponent]
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public sealed class ResearchDiskComponent : Component
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{
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[DataField("points")]
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[DataField("points"), ViewVariables(VVAccess.ReadWrite)]
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public int Points = 1000;
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/// <summary>
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/// If true, the value of this disk will be set to the sum
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/// of all the technologies in the game.
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/// </summary>
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/// <remarks>
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/// This is for debug purposes only.
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/// </remarks>
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[DataField("unlockAllTech")]
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public bool UnlockAllTech = false;
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}
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}
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