Balance hunger & thirst movement slowdown.

Fixes #2877 (in my opinion)
This commit is contained in:
Vera Aguilera Puerto
2021-01-10 16:16:18 +01:00
parent 3157da2db7
commit 07776358eb
2 changed files with 4 additions and 4 deletions

View File

@@ -20,7 +20,7 @@ namespace Content.Shared.GameObjects.Components.Nutrition
{
if (CurrentHungerThreshold == HungerThreshold.Starving)
{
return 0.5f;
return 0.75f;
}
return 1.0f;
}
@@ -31,7 +31,7 @@ namespace Content.Shared.GameObjects.Components.Nutrition
{
if (CurrentHungerThreshold == HungerThreshold.Starving)
{
return 0.5f;
return 0.75f;
}
return 1.0f;
}

View File

@@ -19,7 +19,7 @@ namespace Content.Shared.GameObjects.Components.Nutrition
{
if (CurrentThirstThreshold == ThirstThreshold.Parched)
{
return 0.25f;
return 0.75f;
}
return 1.0f;
}
@@ -30,7 +30,7 @@ namespace Content.Shared.GameObjects.Components.Nutrition
{
if (CurrentThirstThreshold == ThirstThreshold.Parched)
{
return 0.5f;
return 0.75f;
}
return 1.0f;
}