Balance hunger & thirst movement slowdown.

Fixes #2877 (in my opinion)
This commit is contained in:
Vera Aguilera Puerto
2021-01-10 16:16:18 +01:00
parent 3157da2db7
commit 07776358eb
2 changed files with 4 additions and 4 deletions

View File

@@ -20,7 +20,7 @@ namespace Content.Shared.GameObjects.Components.Nutrition
{ {
if (CurrentHungerThreshold == HungerThreshold.Starving) if (CurrentHungerThreshold == HungerThreshold.Starving)
{ {
return 0.5f; return 0.75f;
} }
return 1.0f; return 1.0f;
} }
@@ -31,7 +31,7 @@ namespace Content.Shared.GameObjects.Components.Nutrition
{ {
if (CurrentHungerThreshold == HungerThreshold.Starving) if (CurrentHungerThreshold == HungerThreshold.Starving)
{ {
return 0.5f; return 0.75f;
} }
return 1.0f; return 1.0f;
} }

View File

@@ -19,7 +19,7 @@ namespace Content.Shared.GameObjects.Components.Nutrition
{ {
if (CurrentThirstThreshold == ThirstThreshold.Parched) if (CurrentThirstThreshold == ThirstThreshold.Parched)
{ {
return 0.25f; return 0.75f;
} }
return 1.0f; return 1.0f;
} }
@@ -30,7 +30,7 @@ namespace Content.Shared.GameObjects.Components.Nutrition
{ {
if (CurrentThirstThreshold == ThirstThreshold.Parched) if (CurrentThirstThreshold == ThirstThreshold.Parched)
{ {
return 0.5f; return 0.75f;
} }
return 1.0f; return 1.0f;
} }