Popup ECS Refactor (#4692)
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@@ -6,8 +6,8 @@ using Content.Shared.Examine;
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using Content.Shared.Interaction;
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using Content.Shared.Interaction.Helpers;
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using Content.Shared.Morgue;
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using Content.Shared.Notification.Managers;
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using Content.Shared.Physics;
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using Content.Shared.Popups;
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using Content.Shared.Sound;
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using Content.Shared.Standing;
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using Robust.Server.GameObjects;
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@@ -165,7 +165,7 @@ namespace Content.Server.Morgue.Components
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if (DoSoulBeep && Appearance != null && Appearance.TryGetData(MorgueVisuals.HasSoul, out bool hasSoul) && hasSoul)
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{
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SoundSystem.Play(Filter.Pvs(Owner), _occupantHasSoulAlarmSound.GetSound(), Owner);
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}
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}
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}
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void IExamine.Examine(FormattedMessage message, bool inDetailsRange)
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