News UI overhaul and PDA notifications (#19610)

This commit is contained in:
Julian Giebel
2024-02-27 02:38:00 +01:00
committed by GitHub
parent f284b43ff6
commit 0752acdc2c
54 changed files with 1381 additions and 708 deletions

View File

@@ -488,11 +488,12 @@ public sealed class ChatUIController : UIController
if (_state.CurrentState is GameplayStateBase)
{
// can always hear local / radio / emote when in the game
// can always hear local / radio / emote / notifications when in the game
FilterableChannels |= ChatChannel.Local;
FilterableChannels |= ChatChannel.Whisper;
FilterableChannels |= ChatChannel.Radio;
FilterableChannels |= ChatChannel.Emotes;
FilterableChannels |= ChatChannel.Notifications;
// Can only send local / radio / emote when attached to a non-ghost entity.
// TODO: this logic is iffy (checking if controlling something that's NOT a ghost), is there a better way to check this?