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This commit is contained in:
459
Content.Client/Construction/ConstructionMenu.xaml.cs
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459
Content.Client/Construction/ConstructionMenu.xaml.cs
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#nullable enable
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Content.Client.GameObjects.EntitySystems;
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using Content.Client.Utility;
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using Content.Shared.Construction;
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using Content.Shared.GameObjects.Components;
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using Content.Shared.GameObjects.Components.Interactable;
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using Content.Shared.Materials;
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using Robust.Client.Graphics;
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using Robust.Client.Interfaces.Placement;
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using Robust.Client.Interfaces.ResourceManagement;
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using Robust.Client.Placement;
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using Robust.Client.ResourceManagement;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.Utility;
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using Robust.Shared.Enums;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Maths;
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using Robust.Shared.Prototypes;
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namespace Content.Client.Construction
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{
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public class ConstructionMenu : SS14Window
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{
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly IResourceCache _resourceCache = default!;
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[Dependency] private readonly IEntitySystemManager _systemManager = default!;
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[Dependency] private readonly IPlacementManager _placementManager = default!;
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protected override Vector2? CustomSize => (720, 320);
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private ConstructionPrototype? _selected;
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private string[] _categories = Array.Empty<string>();
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private readonly ItemList _recipes;
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private readonly ItemList _stepList;
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private readonly Button _buildButton;
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private readonly Button _eraseButton;
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private readonly LineEdit _searchBar;
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private readonly OptionButton _category;
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private readonly TextureRect _targetTexture;
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private readonly RichTextLabel _targetName;
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private readonly RichTextLabel _targetDescription;
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public ConstructionMenu()
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{
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IoCManager.InjectDependencies(this);
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_placementManager.PlacementChanged += PlacementChanged;
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Title = "Construction";
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var hbox = new HBoxContainer() {SizeFlagsHorizontal = SizeFlags.FillExpand};
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var recipeContainer = new VBoxContainer() {SizeFlagsHorizontal = SizeFlags.FillExpand, SizeFlagsStretchRatio = 0.45f};
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var searchContainer = new HBoxContainer() {SizeFlagsVertical = SizeFlags.FillExpand, SizeFlagsHorizontal = SizeFlags.FillExpand, SizeFlagsStretchRatio = 0.1f};
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_searchBar = new LineEdit() {PlaceHolder = "Search", SizeFlagsHorizontal = SizeFlags.FillExpand, SizeFlagsStretchRatio = 0.6f};
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_category = new OptionButton() {SizeFlagsHorizontal = SizeFlags.FillExpand, SizeFlagsStretchRatio = 0.4f};
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_recipes = new ItemList() {SelectMode = ItemList.ItemListSelectMode.Single, SizeFlagsVertical = SizeFlags.FillExpand, SizeFlagsStretchRatio = 0.9f};
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var spacer = new Control() {SizeFlagsHorizontal = SizeFlags.FillExpand, SizeFlagsStretchRatio = 0.05f};
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var stepsContainer = new VBoxContainer() {SizeFlagsHorizontal = SizeFlags.FillExpand, SizeFlagsStretchRatio = 0.45f};
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var targetContainer = new HBoxContainer() {Align = BoxContainer.AlignMode.Center, SizeFlagsVertical = SizeFlags.FillExpand, SizeFlagsStretchRatio = 0.25f};
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_targetTexture = new TextureRect() {SizeFlagsHorizontal = SizeFlags.FillExpand, SizeFlagsStretchRatio = 0.15f, Stretch = TextureRect.StretchMode.KeepCentered};
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var targetInfoContainer = new VBoxContainer() {SizeFlagsHorizontal = SizeFlags.FillExpand, SizeFlagsStretchRatio = 0.85f};
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_targetName = new RichTextLabel() {SizeFlagsVertical = SizeFlags.FillExpand, SizeFlagsStretchRatio = 0.1f};
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_targetDescription = new RichTextLabel() {SizeFlagsVertical = SizeFlags.FillExpand, SizeFlagsStretchRatio = 0.9f};
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_stepList = new ItemList() {SizeFlagsVertical = SizeFlags.FillExpand, SizeFlagsStretchRatio = 0.75f, SelectMode = ItemList.ItemListSelectMode.None};
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var buttonContainer = new VBoxContainer() {SizeFlagsVertical = SizeFlags.FillExpand, SizeFlagsStretchRatio = 0.1f};
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_buildButton = new Button() {Disabled = true, ToggleMode = true, Text = Loc.GetString("Place construction ghost"), SizeFlagsVertical = SizeFlags.FillExpand, SizeFlagsStretchRatio = 0.5f};
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var eraseContainer = new HBoxContainer() {SizeFlagsVertical = SizeFlags.FillExpand, SizeFlagsStretchRatio = 0.5f};
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_eraseButton = new Button() {Text = Loc.GetString("Eraser Mode"), ToggleMode = true, SizeFlagsHorizontal = SizeFlags.FillExpand, SizeFlagsStretchRatio = 0.7f};
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var clearButton = new Button() {Text = Loc.GetString("Clear All"), SizeFlagsHorizontal = SizeFlags.FillExpand, SizeFlagsStretchRatio = 0.3f};
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recipeContainer.AddChild(searchContainer);
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recipeContainer.AddChild(_recipes);
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searchContainer.AddChild(_searchBar);
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searchContainer.AddChild(_category);
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targetInfoContainer.AddChild(_targetName);
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targetInfoContainer.AddChild(_targetDescription);
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targetContainer.AddChild(_targetTexture);
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targetContainer.AddChild(targetInfoContainer);
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stepsContainer.AddChild(targetContainer);
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stepsContainer.AddChild(_stepList);
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eraseContainer.AddChild(_eraseButton);
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eraseContainer.AddChild(clearButton);
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buttonContainer.AddChild(_buildButton);
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buttonContainer.AddChild(eraseContainer);
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stepsContainer.AddChild(buttonContainer);
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hbox.AddChild(recipeContainer);
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hbox.AddChild(spacer);
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hbox.AddChild(stepsContainer);
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Contents.AddChild(hbox);
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_recipes.OnItemSelected += RecipeSelected;
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_recipes.OnItemDeselected += RecipeDeselected;
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_searchBar.OnTextChanged += SearchTextChanged;
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_category.OnItemSelected += CategorySelected;
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_buildButton.OnToggled += BuildButtonToggled;
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clearButton.OnPressed += ClearAllButtonPressed;
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_eraseButton.OnToggled += EraseButtonToggled;
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PopulateCategories();
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PopulateAll();
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}
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private void PlacementChanged(object? sender, EventArgs e)
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{
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_buildButton.Pressed = false;
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_eraseButton.Pressed = false;
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}
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private void PopulateAll()
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{
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foreach (var recipe in _prototypeManager.EnumeratePrototypes<ConstructionPrototype>())
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{
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_recipes.Add(GetItem(recipe, _recipes));
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}
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}
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private static ItemList.Item GetItem(ConstructionPrototype recipe, ItemList itemList)
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{
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return new(itemList)
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{
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Metadata = recipe,
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Text = recipe.Name,
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Icon = recipe.Icon.Frame0(),
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TooltipEnabled = true,
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TooltipText = recipe.Description,
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};
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}
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private void PopulateBy(string search, string category)
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{
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_recipes.Clear();
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foreach (var recipe in _prototypeManager.EnumeratePrototypes<ConstructionPrototype>())
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{
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if (!string.IsNullOrEmpty(search))
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{
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if (!recipe.Name.ToLowerInvariant().Contains(search.Trim().ToLowerInvariant()))
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continue;
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}
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if (!string.IsNullOrEmpty(category) && category != Loc.GetString("All"))
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{
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if (recipe.Category != category)
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continue;
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}
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_recipes.Add(GetItem(recipe, _recipes));
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}
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}
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private void PopulateCategories()
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{
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var uniqueCategories = new HashSet<string>();
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// hard-coded to show all recipes
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uniqueCategories.Add(Loc.GetString("All"));
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foreach (var prototype in _prototypeManager.EnumeratePrototypes<ConstructionPrototype>())
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{
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var category = Loc.GetString(prototype.Category);
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if (!string.IsNullOrEmpty(category))
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uniqueCategories.Add(category);
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}
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_category.Clear();
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var array = uniqueCategories.ToArray();
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Array.Sort(array);
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for (var i = 0; i < array.Length; i++)
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{
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var category = array[i];
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_category.AddItem(category, i);
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}
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_categories = array;
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}
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private void PopulateInfo(ConstructionPrototype prototype)
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{
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ClearInfo();
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var isItem = prototype.Type == ConstructionType.Item;
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_buildButton.Disabled = false;
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_buildButton.Text = Loc.GetString(!isItem ? "Place construction ghost" : "Craft");
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_targetName.SetMessage(prototype.Name);
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_targetDescription.SetMessage(prototype.Description);
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_targetTexture.Texture = prototype.Icon.Frame0();
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if (!_prototypeManager.TryIndex(prototype.Graph, out ConstructionGraphPrototype graph))
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return;
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var startNode = graph.Nodes[prototype.StartNode];
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var targetNode = graph.Nodes[prototype.TargetNode];
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var path = graph.Path(startNode.Name, targetNode.Name);
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var current = startNode;
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var stepNumber = 1;
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Texture? GetTextureForStep(ConstructionGraphStep step)
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{
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switch (step)
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{
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case MaterialConstructionGraphStep materialStep:
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switch (materialStep.Material)
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{
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case StackType.Metal:
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return _resourceCache.GetTexture("/Textures/Objects/Materials/sheets.rsi/metal.png");
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case StackType.Glass:
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return _resourceCache.GetTexture("/Textures/Objects/Materials/sheets.rsi/glass.png");
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case StackType.Plasteel:
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return _resourceCache.GetTexture("/Textures/Objects/Materials/sheets.rsi/plasteel.png");
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case StackType.Phoron:
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return _resourceCache.GetTexture("/Textures/Objects/Materials/sheets.rsi/phoron.png");
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case StackType.Cable:
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return _resourceCache.GetTexture("/Textures/Objects/Tools/cables.rsi/coil-30.png");
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case StackType.MetalRod:
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return _resourceCache.GetTexture("/Textures/Objects/Materials/materials.rsi/rods.png");
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}
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break;
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case ToolConstructionGraphStep toolStep:
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switch (toolStep.Tool)
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{
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case ToolQuality.Anchoring:
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return _resourceCache.GetTexture("/Textures/Objects/Tools/wrench.rsi/icon.png");
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case ToolQuality.Prying:
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return _resourceCache.GetTexture("/Textures/Objects/Tools/crowbar.rsi/icon.png");
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case ToolQuality.Screwing:
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return _resourceCache.GetTexture("/Textures/Objects/Tools/screwdriver.rsi/screwdriver-map.png");
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case ToolQuality.Cutting:
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return _resourceCache.GetTexture("/Textures/Objects/Tools/wirecutters.rsi/cutters-map.png");
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case ToolQuality.Welding:
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return _resourceCache.GetTexture("/Textures/Objects/Tools/welder.rsi/welder.png");
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case ToolQuality.Multitool:
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return _resourceCache.GetTexture("/Textures/Objects/Tools/multitool.rsi/multitool.png");
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}
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break;
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case ComponentConstructionGraphStep componentStep:
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return componentStep.Icon?.Frame0();
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case PrototypeConstructionGraphStep prototypeStep:
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return prototypeStep.Icon?.Frame0();
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case NestedConstructionGraphStep _:
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return null;
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}
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return null;
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}
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foreach (var node in path)
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{
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var edge = current.GetEdge(node.Name);
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var firstNode = current == startNode;
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if (firstNode)
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{
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_stepList.AddItem(isItem
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? Loc.GetString($"{stepNumber++}. To craft this item, you need:")
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: Loc.GetString($"{stepNumber++}. To build this, first you need:"));
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}
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foreach (var step in edge.Steps)
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{
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var icon = GetTextureForStep(step);
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switch (step)
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{
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case MaterialConstructionGraphStep materialStep:
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_stepList.AddItem(
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!firstNode
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? Loc.GetString(
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"{0}. Add {1}x {2}.", stepNumber++, materialStep.Amount, materialStep.Material)
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: Loc.GetString(" {0}x {1}", materialStep.Amount, materialStep.Material), icon);
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break;
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case ToolConstructionGraphStep toolStep:
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_stepList.AddItem(Loc.GetString("{0}. Use a {1}.", stepNumber++, toolStep.Tool.GetToolName()), icon);
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break;
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case PrototypeConstructionGraphStep prototypeStep:
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_stepList.AddItem(Loc.GetString("{0}. Add {1}.", stepNumber++, prototypeStep.Name), icon);
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break;
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case ComponentConstructionGraphStep componentStep:
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_stepList.AddItem(Loc.GetString("{0}. Add {1}.", stepNumber++, componentStep.Name), icon);
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break;
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case NestedConstructionGraphStep nestedStep:
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var parallelNumber = 1;
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_stepList.AddItem(Loc.GetString("{0}. In parallel...", stepNumber++));
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foreach (var steps in nestedStep.Steps)
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{
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var subStepNumber = 1;
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foreach (var subStep in steps)
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{
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icon = GetTextureForStep(subStep);
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switch (subStep)
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{
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case MaterialConstructionGraphStep materialStep:
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if (!isItem)
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_stepList.AddItem(Loc.GetString(" {0}.{1}.{2}. Add {3}x {4}.", stepNumber, parallelNumber, subStepNumber++, materialStep.Amount, materialStep.Material), icon);
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break;
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case ToolConstructionGraphStep toolStep:
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_stepList.AddItem(Loc.GetString(" {0}.{1}.{2}. Use a {3}.", stepNumber, parallelNumber, subStepNumber++, toolStep.Tool.GetToolName()), icon);
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break;
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case PrototypeConstructionGraphStep prototypeStep:
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_stepList.AddItem(Loc.GetString(" {0}.{1}.{2}. Add {3}.", stepNumber, parallelNumber, subStepNumber++, prototypeStep.Name), icon);
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break;
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case ComponentConstructionGraphStep componentStep:
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_stepList.AddItem(Loc.GetString(" {0}.{1}.{2}. Add {3}.", stepNumber, parallelNumber, subStepNumber++, componentStep.Name), icon);
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break;
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}
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}
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parallelNumber++;
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}
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break;
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}
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}
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current = node;
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}
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}
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private void ClearInfo()
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{
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_buildButton.Disabled = true;
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_targetName.SetMessage(string.Empty);
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_targetDescription.SetMessage(string.Empty);
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_targetTexture.Texture = null;
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_stepList.Clear();
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}
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private void RecipeSelected(ItemList.ItemListSelectedEventArgs obj)
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{
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_selected = (ConstructionPrototype) obj.ItemList[obj.ItemIndex].Metadata!;
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PopulateInfo(_selected);
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}
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private void RecipeDeselected(ItemList.ItemListDeselectedEventArgs obj)
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{
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_selected = null;
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ClearInfo();
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}
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private void CategorySelected(OptionButton.ItemSelectedEventArgs obj)
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{
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_category.SelectId(obj.Id);
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PopulateBy(_searchBar.Text, _categories[obj.Id]);
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}
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private void SearchTextChanged(LineEdit.LineEditEventArgs obj)
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{
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PopulateBy(_searchBar.Text, _categories[_category.SelectedId]);
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}
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private void BuildButtonToggled(BaseButton.ButtonToggledEventArgs args)
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{
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if (args.Pressed)
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{
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if (_selected == null) return;
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var constructSystem = EntitySystem.Get<ConstructionSystem>();
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if (_selected.Type == ConstructionType.Item)
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{
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constructSystem.TryStartItemConstruction(_selected.ID);
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_buildButton.Pressed = false;
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return;
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}
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_placementManager.BeginPlacing(new PlacementInformation()
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{
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IsTile = false,
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PlacementOption = _selected.PlacementMode,
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}, new ConstructionPlacementHijack(constructSystem, _selected));
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}
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else
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{
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_placementManager.Clear();
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}
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_buildButton.Pressed = args.Pressed;
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}
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private void EraseButtonToggled(BaseButton.ButtonToggledEventArgs args)
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{
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if (args.Pressed) _placementManager.Clear();
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_placementManager.ToggleEraserHijacked(new ConstructionPlacementHijack(_systemManager.GetEntitySystem<ConstructionSystem>(), null));
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_eraseButton.Pressed = args.Pressed;
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}
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private void ClearAllButtonPressed(BaseButton.ButtonEventArgs obj)
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{
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var constructionSystem = EntitySystem.Get<ConstructionSystem>();
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constructionSystem.ClearAllGhosts();
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}
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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if (disposing)
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{
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_placementManager.PlacementChanged -= PlacementChanged;
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}
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}
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}
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}
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Reference in New Issue
Block a user