add whitelist support for slow contacts (#11647)
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@@ -1,3 +1,4 @@
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using Content.Shared.Whitelist;
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using Robust.Shared.GameStates;
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using Robust.Shared.Serialization;
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@@ -11,6 +12,9 @@ public sealed class SlowContactsComponent : Component
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[ViewVariables, DataField("sprintSpeedModifier")]
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public float SprintSpeedModifier { get; set; } = 1.0f;
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[DataField("ignoreWhitelist")]
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public EntityWhitelist? IgnoreWhitelist;
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}
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[Serializable, NetSerializable]
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