Better DNA forensics & ReagentData (#26699)

* Added the ability for blood to track DNA using ReagentData; Forensic Scanner now accounts for solution DNA, non-DNA holders have "Unknown DNA"

* Removes touch DNA for puddles, adds DNA to vomit

* DNA now leaves traces in containers and those marked without don't show DNA on scan (except for puddles), gibbed parts have DNA

* Fix stupid metamorphic glass bug grrr

* Removed SpillableComponent since DnaSubstanceTraceComponent is used instead

* Removes data field from maps, adds DNA tracking for some missed items

* Give default value, fix missing values.

* Fixes recipe bug

* Review changes

* Make the Data list into a nullable type

* Revert map changes

* Move gibbed unknown DNA to forensicssystem
This commit is contained in:
SlamBamActionman
2024-08-09 01:27:27 +02:00
committed by GitHub
parent c43fcdfa06
commit 07174d0aaf
45 changed files with 307 additions and 66 deletions

View File

@@ -26,7 +26,13 @@ namespace Content.Server.Forensics
/// DNA that the forensic scanner found from the <see cref="DNAComponent"/> on an entity.
/// </summary>
[ViewVariables(VVAccess.ReadOnly), DataField("dnas")]
public List<string> DNAs = new();
public List<string> TouchDNAs = new();
/// <summary>
/// DNA that the forensic scanner found from the solution containers in an entity.
/// </summary>
[ViewVariables(VVAccess.ReadOnly), DataField]
public List<string> SolutionDNAs = new();
/// <summary>
/// Residue that the forensic scanner found from the <see cref="ForensicsComponent"/> on an entity.