Fix some misc anomaly locator bugs (#16488)
This commit is contained in:
@@ -56,7 +56,7 @@ public sealed class ProximityBeeperSystem : EntitySystem
|
|||||||
|
|
||||||
if (!component.Enabled)
|
if (!component.Enabled)
|
||||||
{
|
{
|
||||||
component.NextBeepTime += component.MinBeepInterval;
|
component.NextBeepTime += component.MaxBeepInterval;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -124,7 +124,7 @@ public sealed class ProximityBeeperSystem : EntitySystem
|
|||||||
|
|
||||||
component.Enabled = false;
|
component.Enabled = false;
|
||||||
_appearance.SetData(uid, ProximityBeeperVisuals.Enabled, false);
|
_appearance.SetData(uid, ProximityBeeperVisuals.Enabled, false);
|
||||||
_powerCell.SetPowerCellDrawEnabled(uid, true);
|
_powerCell.SetPowerCellDrawEnabled(uid, false);
|
||||||
UpdateBeep(uid, component);
|
UpdateBeep(uid, component);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user