Severely nerf fires and severely buff fire protection (#5396)
* Make fires do less damage * Severely nerf fires and severely buff temperature protection * fuck it, i'll nerf it so hard and we can buff it later if we decide * new scaling func * fix * unused * reviews + balance metabolism heat + reduce atmos air temp transfer efficiency * little more balance * just a wee bit more * slight adjustment
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@@ -31,9 +31,5 @@ namespace Content.Server.Atmos.Components
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("canResistFire")]
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public bool CanResistFire { get; private set; } = false;
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[DataField("damage", required: true)]
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[ViewVariables(VVAccess.ReadWrite)]
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public DamageSpecifier Damage = default!;
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}
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}
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