Piping Unit test fixes (#3471)
* PipeNetDevice on piping prototypes * client component ignore * NodeContainer OnRemove bugfix * Moves some NodeContainer code from OnRemove to Shutdown * yaml indentation fix
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@@ -74,7 +74,7 @@ namespace Content.Server.GameObjects.Components.NodeContainer.Nodes
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}
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}
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public virtual void OnContainerRemove()
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public virtual void OnContainerShutdown()
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{
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_deleting = true;
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NodeGroup.RemoveNode(this);
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