Piping Unit test fixes (#3471)
* PipeNetDevice on piping prototypes * client component ignore * NodeContainer OnRemove bugfix * Moves some NodeContainer code from OnRemove to Shutdown * yaml indentation fix
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@@ -60,13 +60,14 @@ namespace Content.Server.GameObjects.Components.NodeContainer
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}
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}
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public override void OnRemove()
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protected override void Shutdown()
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{
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base.Shutdown();
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foreach (var node in _nodes)
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{
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node.OnContainerRemove();
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node.OnContainerShutdown();
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}
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base.OnRemove();
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}
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private void AnchorUpdate()
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