Update usages of ! is with is not (#2584)
* Update usages of ! is with is not * Content.IntegrationTests commit * Content.Server commit * Content.Shared commit Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
This commit is contained in:
@@ -29,14 +29,15 @@ namespace Content.Client.GameObjects.Components.Chemistry
|
||||
//Handle net updates
|
||||
public override void HandleComponentState(ComponentState curState, ComponentState nextState)
|
||||
{
|
||||
var cast = (InjectorComponentState) curState;
|
||||
if (cast != null)
|
||||
if (curState is not InjectorComponentState state)
|
||||
{
|
||||
CurrentVolume = cast.CurrentVolume;
|
||||
TotalVolume = cast.TotalVolume;
|
||||
CurrentMode = cast.CurrentMode;
|
||||
_uiUpdateNeeded = true;
|
||||
return;
|
||||
}
|
||||
|
||||
CurrentVolume = state.CurrentVolume;
|
||||
TotalVolume = state.TotalVolume;
|
||||
CurrentMode = state.CurrentMode;
|
||||
_uiUpdateNeeded = true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
Reference in New Issue
Block a user