Update usages of ! is with is not (#2584)
* Update usages of ! is with is not * Content.IntegrationTests commit * Content.Server commit * Content.Shared commit Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
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@@ -10,16 +10,19 @@ namespace Content.Client.GameObjects.Components.ActionBlocking
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{
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public override void HandleComponentState(ComponentState curState, ComponentState nextState)
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{
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var cuffState = curState as HandcuffedComponentState;
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if (curState is not HandcuffedComponentState state)
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{
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return;
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}
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if (cuffState == null || cuffState.IconState == string.Empty)
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if (state.IconState == string.Empty)
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{
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return;
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}
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if (Owner.TryGetComponent<SpriteComponent>(out var sprite))
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{
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sprite.LayerSetState(0, new RSI.StateId(cuffState.IconState)); // TODO: safety check to see if RSI contains the state?
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sprite.LayerSetState(0, new RSI.StateId(state.IconState)); // TODO: safety check to see if RSI contains the state?
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}
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}
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}
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