Nemanja
2023-01-01 01:06:31 -05:00
committed by GitHub
parent a2a9e25b03
commit 06a80422b5
6 changed files with 23 additions and 51 deletions

View File

@@ -1,18 +1,15 @@
using Content.Server.Construction.Components;
using Content.Server.Stack;
using Content.Shared.Construction;
using Content.Shared.Examine;
using Content.Shared.Interaction;
using Content.Shared.Stacks;
using Content.Shared.Tag;
using Robust.Server.GameObjects;
using Robust.Shared.Containers;
namespace Content.Server.Construction;
public sealed class MachineFrameSystem : EntitySystem
{
[Dependency] private readonly AppearanceSystem _appearance = default!;
[Dependency] private readonly IComponentFactory _factory = default!;
[Dependency] private readonly SharedContainerSystem _container = default!;
[Dependency] private readonly TagSystem _tag = default!;
@@ -58,8 +55,6 @@ public sealed class MachineFrameSystem : EntitySystem
// Setup requirements and progress...
ResetProgressAndRequirements(component, machineBoard);
_appearance.SetData(uid, MachineFrameVisuals.State, 2);
if (TryComp(uid, out ConstructionComponent? construction))
{
// So prying the components off works correctly.
@@ -224,8 +219,6 @@ public sealed class MachineFrameSystem : EntitySystem
{
if (!component.HasBoard)
{
_appearance.SetData(component.Owner, MachineFrameVisuals.State, 1);
component.TagRequirements.Clear();
component.MaterialRequirements.Clear();
component.ComponentRequirements.Clear();
@@ -243,8 +236,6 @@ public sealed class MachineFrameSystem : EntitySystem
if (!TryComp<MachineBoardComponent>(board, out var machineBoard))
return;
_appearance.SetData(component.Owner, MachineFrameVisuals.State, 2);
ResetProgressAndRequirements(component, machineBoard);
foreach (var part in component.PartContainer.ContainedEntities)