Fixes PDAs dissapearing when inhand (#13966)
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@@ -1,11 +1,12 @@
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using Content.Shared.Access.Components;
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using Content.Shared.Containers.ItemSlots;
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using Robust.Shared.Prototypes;
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using Robust.Shared.GameStates;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Shared.PDA
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{
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[RegisterComponent]
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[RegisterComponent, NetworkedComponent]
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public sealed class PDAComponent : Component
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{
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public const string PDAIdSlotId = "PDA-id";
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