refactor rehydration (#14707)
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@@ -1,18 +1,39 @@
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namespace Content.Server.Chemistry.Components
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{
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using Content.Server.Chemistry.EntitySystems;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.FixedPoint;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Server.Chemistry.Components;
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/// <summary>
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/// Basically, monkey cubes.
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/// But specifically, this component deletes the entity and spawns in a new entity when the entity is exposed to a given reagent.
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/// But specifically, this component deletes the entity and spawns in a new entity when the entity is exposed to a certain amount of a given reagent.
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/// </summary>
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[RegisterComponent]
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[RegisterComponent, Access(typeof(RehydratableSystem))]
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public sealed class RehydratableComponent : Component
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{
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[DataField("catalyst")]
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internal string CatalystPrototype = "Water";
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/// <summary>
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/// The reagent that must be present to count as hydrated.
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/// </summary>
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[DataField("catalyst", customTypeSerializer: typeof(PrototypeIdSerializer<ReagentPrototype>)), ViewVariables(VVAccess.ReadWrite)]
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public string CatalystPrototype = "Water";
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[DataField("target")]
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internal string? TargetPrototype = default!;
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/// <summary>
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/// The minimum amount of catalyst that must be present to be hydrated.
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/// </summary>
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[DataField("catalystMinimum"), ViewVariables(VVAccess.ReadWrite)]
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public FixedPoint2 CatalystMinimum = FixedPoint2.Zero;
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internal bool Expanding;
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}
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/// <summary>
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/// The entity to create when hydrated.
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/// </summary>
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[DataField("target", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>)), ViewVariables(VVAccess.ReadWrite)]
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public string? TargetPrototype = default!;
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}
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/// <summary>
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/// Raised on the rehydrated entity with target being the new entity it became.
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/// </summary>
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[ByRefEvent]
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public readonly record struct GotRehydratedEvent(EntityUid Target);
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@@ -1,14 +1,14 @@
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using Content.Server.Chemistry.Components;
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using Content.Server.Popups;
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using Content.Server.Chemistry.Components;
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using Content.Shared.FixedPoint;
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using JetBrains.Annotations;
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using Content.Shared.Popups;
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namespace Content.Server.Chemistry.EntitySystems;
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namespace Content.Server.Chemistry.EntitySystems
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{
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[UsedImplicitly]
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public sealed class RehydratableSystem : EntitySystem
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{
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[Dependency] private readonly SolutionContainerSystem _solutionsSystem = default!;
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[Dependency] private readonly SharedPopupSystem _popups = default!;
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[Dependency] private readonly SolutionContainerSystem _solutions = default!;
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public override void Initialize()
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{
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base.Initialize();
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@@ -16,32 +16,27 @@ namespace Content.Server.Chemistry.EntitySystems
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SubscribeLocalEvent<RehydratableComponent, SolutionChangedEvent>(OnSolutionChange);
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}
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private void OnSolutionChange(EntityUid uid, RehydratableComponent component, SolutionChangedEvent args)
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private void OnSolutionChange(EntityUid uid, RehydratableComponent comp, SolutionChangedEvent args)
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{
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if (_solutionsSystem.GetReagentQuantity(uid, component.CatalystPrototype) > FixedPoint2.Zero)
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var quantity = _solutions.GetReagentQuantity(uid, comp.CatalystPrototype);
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if (quantity != FixedPoint2.Zero && quantity >= comp.CatalystMinimum)
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{
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Expand(component, component.Owner);
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Expand(uid, comp);
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}
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}
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// Try not to make this public if you can help it.
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private void Expand(RehydratableComponent component, EntityUid owner)
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private void Expand(EntityUid uid, RehydratableComponent comp)
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{
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if (component.Expanding)
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{
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return;
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}
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_popups.PopupEntity(Loc.GetString("rehydratable-component-expands-message", ("owner", uid)), uid);
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component.Expanding = true;
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owner.PopupMessageEveryone(Loc.GetString("rehydratable-component-expands-message", ("owner", owner)));
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if (!string.IsNullOrEmpty(component.TargetPrototype))
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{
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var ent = EntityManager.SpawnEntity(component.TargetPrototype,
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EntityManager.GetComponent<TransformComponent>(owner).Coordinates);
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EntityManager.GetComponent<TransformComponent>(ent).AttachToGridOrMap();
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}
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var target = Spawn(comp.TargetPrototype, Transform(uid).Coordinates);
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Transform(target).AttachToGridOrMap();
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var ev = new GotRehydratedEvent(target);
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RaiseLocalEvent(uid, ref ev);
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EntityManager.QueueDeleteEntity((EntityUid) owner);
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}
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// prevent double hydration while queued
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RemComp<RehydratableComponent>(uid);
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QueueDel(uid);
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}
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}
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