Add teleporter logs (#13375)

This commit is contained in:
Chief-Engineer
2023-02-16 18:27:43 -06:00
committed by GitHub
parent d44730a267
commit 061d4de1e4
6 changed files with 52 additions and 2 deletions

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@@ -0,0 +1,7 @@
using Content.Shared.Teleportation.Systems;
namespace Content.Client.Teleportation;
public sealed class PortalSystem : SharedPortalSystem
{
}

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@@ -1,5 +1,7 @@
using System.Threading;
using Content.Server.Administration.Logs;
using Content.Server.DoAfter;
using Content.Shared.Database;
using Content.Shared.Interaction.Events;
using Content.Shared.Teleportation.Components;
using Content.Shared.Teleportation.Systems;
@@ -12,6 +14,7 @@ namespace Content.Server.Teleportation;
/// </summary>
public sealed class HandTeleporterSystem : EntitySystem
{
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
[Dependency] private readonly LinkedEntitySystem _link = default!;
[Dependency] private readonly AudioSystem _audio = default!;
[Dependency] private readonly DoAfterSystem _doafter = default!;
@@ -98,6 +101,7 @@ public sealed class HandTeleporterSystem : EntitySystem
var timeout = EnsureComp<PortalTimeoutComponent>(user);
timeout.EnteredPortal = null;
component.FirstPortal = Spawn(component.FirstPortalPrototype, Transform(user).Coordinates);
_adminLogger.Add(LogType.EntitySpawn, LogImpact.Low, $"{ToPrettyString(user):player} opened {ToPrettyString(component.FirstPortal.Value)} at {Transform(component.FirstPortal.Value).Coordinates} using {ToPrettyString(uid)}");
_audio.PlayPvs(component.NewPortalSound, uid);
}
else if (component.SecondPortal == null)
@@ -105,11 +109,21 @@ public sealed class HandTeleporterSystem : EntitySystem
var timeout = EnsureComp<PortalTimeoutComponent>(user);
timeout.EnteredPortal = null;
component.SecondPortal = Spawn(component.SecondPortalPrototype, Transform(user).Coordinates);
_adminLogger.Add(LogType.EntitySpawn, LogImpact.Low, $"{ToPrettyString(user):player} opened {ToPrettyString(component.SecondPortal.Value)} at {Transform(component.SecondPortal.Value).Coordinates} linked to {ToPrettyString(component.FirstPortal!.Value)} using {ToPrettyString(uid)}");
_link.TryLink(component.FirstPortal!.Value, component.SecondPortal.Value, true);
_audio.PlayPvs(component.NewPortalSound, uid);
}
else
{
// Logging
var portalStrings = "";
portalStrings += ToPrettyString(component.FirstPortal!.Value);
if (portalStrings != "")
portalStrings += " and ";
portalStrings += ToPrettyString(component.SecondPortal!.Value);
if (portalStrings != "")
_adminLogger.Add(LogType.EntityDelete, LogImpact.Low, $"{ToPrettyString(user):player} closed {portalStrings} with {ToPrettyString(uid)}");
// Clear both portals
QueueDel(component.FirstPortal!.Value);
QueueDel(component.SecondPortal!.Value);

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@@ -0,0 +1,20 @@
using Content.Server.Mind.Components;
using Content.Shared.Administration.Logs;
using Content.Shared.Database;
using Content.Shared.Teleportation.Systems;
using Robust.Shared.Map;
namespace Content.Server.Teleportation;
public sealed class PortalSystem : SharedPortalSystem
{
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
// TODO Move to shared
protected override void LogTeleport(EntityUid portal, EntityUid subject, EntityCoordinates source,
EntityCoordinates target)
{
if (HasComp<MindComponent>(subject))
_adminLogger.Add(LogType.Teleport, LogImpact.Low, $"{ToPrettyString(subject):player} teleported via {ToPrettyString(portal)} from {source} to {target}");
}
}

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@@ -83,4 +83,6 @@ public enum LogType
AdminMessage = 78,
Anomaly = 79,
WireHacking = 80,
Teleport = 81,
EntityDelete = 82,
}

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@@ -7,7 +7,7 @@ namespace Content.Shared.Teleportation.Systems;
/// <summary>
/// Handles symmetrically linking two entities together, and removing links properly.
/// This does not do anything on its own (outside of deleting entities that have 0 links, if that option is true)
/// Systems can do whatever they please with the linked entities, such as <see cref="PortalSystem"/>.
/// Systems can do whatever they please with the linked entities, such as <see cref="SharedPortalSystem"/>.
/// </summary>
public sealed class LinkedEntitySystem : EntitySystem
{

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@@ -16,7 +16,7 @@ namespace Content.Shared.Teleportation.Systems;
/// <summary>
/// This handles teleporting entities through portals, and creating new linked portals.
/// </summary>
public sealed class PortalSystem : EntitySystem
public abstract class SharedPortalSystem : EntitySystem
{
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly INetManager _netMan = default!;
@@ -153,9 +153,16 @@ public sealed class PortalSystem : EntitySystem
projectile.IgnoreShooter = false;
}
LogTeleport(portal, subject, Transform(subject).Coordinates, target);
Transform(subject).Coordinates = target;
_audio.PlayPredicted(departureSound, portal, subject);
_audio.PlayPredicted(arrivalSound, subject, subject);
}
protected virtual void LogTeleport(EntityUid portal, EntityUid subject, EntityCoordinates source,
EntityCoordinates target)
{
}
}