Defibrillator (#15922)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
59
Content.Client/Ghost/UI/ReturnToBodyMenu.cs
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59
Content.Client/Ghost/UI/ReturnToBodyMenu.cs
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using static Robust.Client.UserInterface.Controls.BoxContainer;
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namespace Content.Client.Ghost.UI;
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public sealed class ReturnToBodyMenu : DefaultWindow
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{
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public readonly Button DenyButton;
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public readonly Button AcceptButton;
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public ReturnToBodyMenu()
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{
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Title = Loc.GetString("ghost-return-to-body-title");
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Contents.AddChild(new BoxContainer
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{
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Orientation = LayoutOrientation.Vertical,
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Children =
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{
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new BoxContainer
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{
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Orientation = LayoutOrientation.Vertical,
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Children =
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{
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(new Label()
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{
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Text = Loc.GetString("ghost-return-to-body-text")
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}),
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new BoxContainer
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{
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Orientation = LayoutOrientation.Horizontal,
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Align = AlignMode.Center,
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Children =
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{
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(AcceptButton = new Button
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{
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Text = Loc.GetString("accept-cloning-window-accept-button"),
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}),
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(new Control()
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{
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MinSize = (20, 0)
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}),
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(DenyButton = new Button
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{
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Text = Loc.GetString("accept-cloning-window-deny-button"),
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})
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}
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},
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}
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},
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}
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});
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}
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}
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