Fix bug where comms console sometimes took a second to update after a countdown has started

This commit is contained in:
zumorica
2020-04-10 13:36:30 +02:00
parent 47c3258861
commit 05e9d39e89
2 changed files with 3 additions and 2 deletions

View File

@@ -69,7 +69,7 @@ namespace Content.Client.GameObjects.Components.Command
_expectedCountdownTime = commsState.ExpectedCountdownEnd;
CountdownStarted = commsState.CountdownStarted;
_menu?.UpdateCountdown();
}