fix this thing (#13285)
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@@ -5,7 +5,6 @@ using Content.Shared.Hands.Components;
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using Content.Shared.Hands.EntitySystems;
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using Content.Shared.Hands.EntitySystems;
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using Content.Shared.Item;
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using Content.Shared.Item;
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using Robust.Shared.Containers;
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using Robust.Shared.Containers;
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using Robust.Shared.Player;
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namespace Content.Server.Storage.EntitySystems
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namespace Content.Server.Storage.EntitySystems
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{
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{
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@@ -29,7 +28,7 @@ namespace Content.Server.Storage.EntitySystems
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private void OnDestroyed(EntityUid uid, SecretStashComponent component, DestructionEventArgs args)
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private void OnDestroyed(EntityUid uid, SecretStashComponent component, DestructionEventArgs args)
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{
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{
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component.ItemContainer.EmptyContainer();
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_containerSystem.EmptyContainer(component.ItemContainer, attachToGridOrMap: true);
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}
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}
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/// <summary>
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/// <summary>
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