diff --git a/Content.Server/Shuttles/Commands/FTLDiskCommand.cs b/Content.Server/Shuttles/Commands/FTLDiskCommand.cs
new file mode 100644
index 0000000000..b17c7c11a7
--- /dev/null
+++ b/Content.Server/Shuttles/Commands/FTLDiskCommand.cs
@@ -0,0 +1,183 @@
+using Content.Server.Administration;
+using Content.Server.Labels;
+using Content.Shared.Administration;
+using Content.Shared.Hands.Components;
+using Content.Shared.Hands.EntitySystems;
+using Content.Shared.Shuttles.Components;
+using Content.Shared.Storage;
+using Content.Shared.Storage.EntitySystems;
+using Robust.Shared.Console;
+using Robust.Shared.Map.Components;
+using Robust.Shared.Prototypes;
+using Robust.Shared.Utility;
+
+namespace Content.Server.Shuttles.Commands;
+
+///
+/// Creates FTL disks, to maps, grids, or entities.
+///
+[AdminCommand(AdminFlags.Fun)]
+
+public sealed class FTLDiskCommand : LocalizedCommands
+{
+ [Dependency] private readonly IEntityManager _entManager = default!;
+ [Dependency] private readonly IEntitySystemManager _entSystemManager = default!;
+
+ public override string Command => "ftldisk";
+
+ [ValidatePrototypeId]
+ public const string CoordinatesDisk = "CoordinatesDisk";
+
+ [ValidatePrototypeId]
+ public const string DiskCase = "DiskCase";
+ public override void Execute(IConsoleShell shell, string argStr, string[] args)
+ {
+ if (args.Length == 0)
+ {
+ shell.WriteError(Loc.GetString("shell-need-minimum-one-argument"));
+ return;
+ }
+
+ var player = shell.Player;
+
+ if (player == null)
+ {
+ shell.WriteLine(Loc.GetString("shell-only-players-can-run-this-command"));
+ return;
+ }
+
+ if (player.AttachedEntity == null)
+ {
+ shell.WriteLine(Loc.GetString("shell-must-be-attached-to-entity"));
+ return;
+ }
+
+ EntityUid entity = player.AttachedEntity.Value;
+ var coords = _entManager.GetComponent(entity).Coordinates;
+
+ var handsSystem = _entSystemManager.GetEntitySystem();
+ var labelSystem = _entSystemManager.GetEntitySystem();
+ var mapSystem = _entSystemManager.GetEntitySystem();
+ var storageSystem = _entSystemManager.GetEntitySystem();
+
+ foreach (var destinations in args)
+ {
+ DebugTools.AssertNotNull(destinations);
+
+ // make sure destination is an id.
+ EntityUid dest;
+
+ if (_entManager.TryParseNetEntity(destinations, out var nullableDest))
+ {
+ DebugTools.AssertNotNull(nullableDest);
+
+ dest = (EntityUid) nullableDest;
+
+ // we need to go to a map, so check if the EntID is something else then try for its map
+ if (!_entManager.HasComponent(dest))
+ {
+ if (!_entManager.TryGetComponent(dest, out var entTransform))
+ {
+ shell.WriteLine(Loc.GetString("cmd-ftldisk-no-transform", ("destination", destinations)));
+ continue;
+ }
+
+ if (!mapSystem.TryGetMap(entTransform.MapID, out var mapDest))
+ {
+ shell.WriteLine(Loc.GetString("cmd-ftldisk-no-map", ("destination", destinations)));
+ continue;
+ }
+
+ DebugTools.AssertNotNull(mapDest);
+ dest = mapDest!.Value; // explicit cast here should be fine since the previous if should catch it.
+ }
+
+ // find and verify the map is not somehow unusable.
+ if (!_entManager.TryGetComponent(dest, out var mapComp)) // We have to check for a MapComponent here and above since we could have changed our dest entity.
+ {
+ shell.WriteLine(Loc.GetString("cmd-ftldisk-no-map-comp", ("destination", destinations), ("map", dest)));
+ continue;
+ }
+ if (mapComp.MapInitialized == false)
+ {
+ shell.WriteLine(Loc.GetString("cmd-ftldisk-map-not-init", ("destination", destinations), ("map", dest)));
+ continue;
+ }
+ if (mapComp.MapPaused == true)
+ {
+ shell.WriteLine(Loc.GetString("cmd-ftldisk-map-paused", ("destination", destinations), ("map", dest)));
+ continue;
+ }
+
+ // check if our destination works already, if not, make it.
+ if (!_entManager.TryGetComponent(dest, out var ftlDestComp))
+ {
+ FTLDestinationComponent ftlDest = _entManager.AddComponent(dest);
+ ftlDest.RequireCoordinateDisk = true;
+
+ if (_entManager.HasComponent(dest))
+ {
+ ftlDest.BeaconsOnly = true;
+
+ shell.WriteLine(Loc.GetString("cmd-ftldisk-planet", ("destination", destinations), ("map", dest)));
+ }
+ }
+ else
+ {
+ // we don't do these automatically, since it isn't clear what the correct resolution is. Instead we provide feedback to the user and carry on like they know what theyre doing.
+ if (ftlDestComp.Enabled == false)
+ shell.WriteLine(Loc.GetString("cmd-ftldisk-already-dest-not-enabled", ("destination", destinations), ("map", dest)));
+
+ if (ftlDestComp.BeaconsOnly == true)
+ shell.WriteLine(Loc.GetString("cmd-ftldisk-requires-ftl-point", ("destination", destinations), ("map", dest)));
+ }
+
+ // create the FTL disk
+ EntityUid cdUid = _entManager.SpawnEntity(CoordinatesDisk, coords);
+ var cd = _entManager.EnsureComponent(cdUid);
+ cd.Destination = dest;
+ _entManager.Dirty(cdUid, cd);
+
+ // create disk case
+ EntityUid cdCaseUid = _entManager.SpawnEntity(DiskCase, coords);
+
+ // apply labels
+ if (_entManager.TryGetComponent(dest, out var meta) && meta != null && meta.EntityName != null)
+ {
+ labelSystem.Label(cdUid, meta.EntityName);
+ labelSystem.Label(cdCaseUid, meta.EntityName);
+ }
+
+ // if the case has a storage, try to place the disk in there and then the case inhand
+
+ if (_entManager.TryGetComponent(cdCaseUid, out var storage) && storageSystem.Insert(cdCaseUid, cdUid, out _, storageComp: storage, playSound: false))
+ {
+ if (_entManager.TryGetComponent(entity, out var handsComponent) && handsSystem.TryGetEmptyHand(entity, out var emptyHand, handsComponent))
+ {
+ handsSystem.TryPickup(entity, cdCaseUid, emptyHand, checkActionBlocker: false, handsComp: handsComponent);
+ }
+ }
+ else // the case was messed up, put disk inhand
+ {
+ _entManager.DeleteEntity(cdCaseUid); // something went wrong so just yeet the chaf
+
+ if (_entManager.TryGetComponent(entity, out var handsComponent) && handsSystem.TryGetEmptyHand(entity, out var emptyHand, handsComponent))
+ {
+ handsSystem.TryPickup(entity, cdUid, emptyHand, checkActionBlocker: false, handsComp: handsComponent);
+ }
+ }
+ }
+ else
+ {
+ shell.WriteLine(Loc.GetString("shell-invalid-entity-uid", ("uid", destinations)));
+ }
+ }
+ }
+
+ public override CompletionResult GetCompletion(IConsoleShell shell, string[] args)
+ {
+ if (args.Length >= 1)
+ return CompletionResult.FromHintOptions(CompletionHelper.MapUids(_entManager), Loc.GetString("cmd-ftldisk-hint"));
+ return CompletionResult.Empty;
+ }
+}
diff --git a/Resources/Locale/en-US/shuttles/commands.ftl b/Resources/Locale/en-US/shuttles/commands.ftl
new file mode 100644
index 0000000000..37583568e7
--- /dev/null
+++ b/Resources/Locale/en-US/shuttles/commands.ftl
@@ -0,0 +1,14 @@
+# FTLdiskburner
+cmd-ftldisk-desc = Creates an FTL coordinates disk to sail to the map the given EntityID is/on
+cmd-ftldisk-help = ftldisk [EntityID]
+
+cmd-ftldisk-no-transform = Entity {$destination} has no Transform Component!
+cmd-ftldisk-no-map = Entity {$destination} has no map!
+cmd-ftldisk-no-map-comp = Entity {$destination} is somehow on map {$map} with no map component.
+cmd-ftldisk-map-not-init = Entity {$destination} is on map {$map} which is not initialized! Check it's safe to initialize, then initialize the map first or the players will be stuck in place!
+cmd-ftldisk-map-paused = Entity {$desintation} is on map {$map} which is paused! Please unpause the map first or the players will be stuck in place.
+cmd-ftldisk-planet = Entity {$desintation} is on planet map {$map} and will require an FTL point. It may already exist.
+cmd-ftldisk-already-dest-not-enabled = Entity {$destination} is on map {$map} that already has an FTLDestinationComponent, but it is not Enabled! Set this manually for safety.
+cmd-ftldisk-requires-ftl-point = Entity {$destination} is on map {$map} that requires a FTL point to travel to! It may already exist.
+
+cmd-ftldisk-hint = Map netID