Obsolete refactor - ConnectedClient to Channel (#24409)
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@@ -169,7 +169,7 @@ namespace Content.Server.Preferences.Managers
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// Should only be called via UserDbDataManager.
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public async Task LoadData(ICommonSession session, CancellationToken cancel)
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{
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if (!ShouldStorePrefs(session.ConnectedClient.AuthType))
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if (!ShouldStorePrefs(session.Channel.AuthType))
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{
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// Don't store data for guests.
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var prefsData = new PlayerPrefData
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@@ -202,7 +202,7 @@ namespace Content.Server.Preferences.Managers
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{
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MaxCharacterSlots = MaxCharacterSlots
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};
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_netManager.ServerSendMessage(msg, session.ConnectedClient);
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_netManager.ServerSendMessage(msg, session.Channel);
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}
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}
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}
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