Obsolete refactor - ConnectedClient to Channel (#24409)
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@@ -55,7 +55,7 @@ public sealed class MOTDSystem : EntitySystem
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return;
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var wrappedMessage = Loc.GetString("motd-wrap-message", ("motd", _messageOfTheDay));
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_chatManager.ChatMessageToOne(ChatChannel.Server, _messageOfTheDay, wrappedMessage, source: EntityUid.Invalid, hideChat: false, client: player.ConnectedClient);
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_chatManager.ChatMessageToOne(ChatChannel.Server, _messageOfTheDay, wrappedMessage, source: EntityUid.Invalid, hideChat: false, client: player.Channel);
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}
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/// <summary>
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@@ -72,7 +72,7 @@ public sealed class MOTDSystem : EntitySystem
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var wrappedMessage = Loc.GetString("motd-wrap-message", ("motd", _messageOfTheDay));
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shell.WriteLine(wrappedMessage);
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if (shell.Player is { } player)
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_chatManager.ChatMessageToOne(ChatChannel.Server, _messageOfTheDay, wrappedMessage, source: EntityUid.Invalid, hideChat: false, client: player.ConnectedClient);
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_chatManager.ChatMessageToOne(ChatChannel.Server, _messageOfTheDay, wrappedMessage, source: EntityUid.Invalid, hideChat: false, client: player.Channel);
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}
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#region Event Handlers
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