Obsolete refactor - ConnectedClient to Channel (#24409)

This commit is contained in:
LordCarve
2024-01-22 23:14:13 +01:00
committed by GitHub
parent a9e89ab372
commit 05a2e6b3a2
46 changed files with 111 additions and 111 deletions

View File

@@ -40,14 +40,14 @@ namespace Content.Server.Examine
GetNetEntity(target), 0, message, verbs?.ToList(), centerAtCursor
);
RaiseNetworkEvent(ev, session.ConnectedClient);
RaiseNetworkEvent(ev, session.Channel);
}
private void ExamineInfoRequest(ExamineSystemMessages.RequestExamineInfoMessage request, EntitySessionEventArgs eventArgs)
{
var player = eventArgs.SenderSession;
var session = eventArgs.SenderSession;
var channel = player.ConnectedClient;
var channel = player.Channel;
var entity = GetEntity(request.NetEntity);
if (session.AttachedEntity is not {Valid: true} playerEnt