Obsolete refactor - ConnectedClient to Channel (#24409)

This commit is contained in:
LordCarve
2024-01-22 23:14:13 +01:00
committed by GitHub
parent a9e89ab372
commit 05a2e6b3a2
46 changed files with 111 additions and 111 deletions

View File

@@ -1,4 +1,4 @@
using Content.Shared.Eui;
using Content.Shared.Eui;
using Robust.Shared.Network;
using Robust.Shared.Player;
@@ -86,7 +86,7 @@ namespace Content.Server.EUI
msg.Id = Id;
msg.Message = message;
netMgr.ServerSendMessage(msg, Player.ConnectedClient);
netMgr.ServerSendMessage(msg, Player.Channel);
}
/// <summary>
@@ -114,7 +114,7 @@ namespace Content.Server.EUI
msg.Id = Id;
msg.State = state;
netMgr.ServerSendMessage(msg, Player.ConnectedClient);
netMgr.ServerSendMessage(msg, Player.Channel);
}
internal void Initialize(EuiManager manager, ICommonSession player, uint id)