Obsolete refactor - ConnectedClient to Channel (#24409)

This commit is contained in:
LordCarve
2024-01-22 23:14:13 +01:00
committed by GitHub
parent a9e89ab372
commit 05a2e6b3a2
46 changed files with 111 additions and 111 deletions

View File

@@ -106,7 +106,7 @@ namespace Content.Server.Administration.Systems
foreach (var admin in _adminManager.ActiveAdmins)
{
RaiseNetworkEvent(updateEv, admin.ConnectedClient);
RaiseNetworkEvent(updateEv, admin.Channel);
}
}
@@ -121,7 +121,7 @@ namespace Content.Server.Administration.Systems
foreach (var admin in _adminManager.ActiveAdmins)
{
RaiseNetworkEvent(playerInfoChangedEvent, admin.ConnectedClient);
RaiseNetworkEvent(playerInfoChangedEvent, admin.Channel);
}
}
@@ -157,7 +157,7 @@ namespace Content.Server.Administration.Systems
if (!obj.IsAdmin)
{
RaiseNetworkEvent(new FullPlayerListEvent(), obj.Player.ConnectedClient);
RaiseNetworkEvent(new FullPlayerListEvent(), obj.Player.Channel);
return;
}
@@ -210,7 +210,7 @@ namespace Content.Server.Administration.Systems
ev.PlayersInfo = _playerList.Values.ToList();
RaiseNetworkEvent(ev, playerSession.ConnectedClient);
RaiseNetworkEvent(ev, playerSession.Channel);
}
private PlayerInfo GetPlayerInfo(SessionData data, ICommonSession? session)