Obsolete refactor - ConnectedClient to Channel (#24409)
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@@ -267,7 +267,7 @@ namespace Content.Server.Administration.Managers
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msg.AvailableCommands = commands.ToArray();
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_netMgr.ServerSendMessage(msg, session.ConnectedClient);
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_netMgr.ServerSendMessage(msg, session.Channel);
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}
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private void PlayerStatusChanged(object? sender, SessionStatusEventArgs e)
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@@ -389,7 +389,7 @@ namespace Content.Server.Administration.Managers
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private static bool IsLocal(ICommonSession player)
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{
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var ep = player.ConnectedClient.RemoteEndPoint;
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var ep = player.Channel.RemoteEndPoint;
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var addr = ep.Address;
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if (addr.IsIPv4MappedToIPv6)
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{
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